Writing fast encoders is hard. Yet, few software has to be faster than encoders. There is simply no way of knowing how fast is “fast enough”. And since I wanted to achieve it in pure Go, there was no way of just linking (node.)yencode. This is my take on it where I used a technique inspired by vectorized calculations and accidentally “made my own” implementation of SIMD (not catching up to the originals speed though.
This project is a subproject of Goosenet
is will be used inside it.
- go-nntp – a NNTP-implementation
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© Moritz Poldrack